43 lines
1.3 KiB
C
43 lines
1.3 KiB
C
|
|
#pragma once
|
||
|
|
#include <libg/PixelBitmap.h>
|
||
|
|
#include <string>
|
||
|
|
|
||
|
|
class WindowEntity {
|
||
|
|
public:
|
||
|
|
enum Status : uint32_t {
|
||
|
|
Minimized = (1 << 0),
|
||
|
|
};
|
||
|
|
|
||
|
|
WindowEntity()
|
||
|
|
: m_window_id(0)
|
||
|
|
, m_title()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
WindowEntity(int window_id)
|
||
|
|
: m_window_id(window_id)
|
||
|
|
, m_title()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
bool operator==(const WindowEntity& other) const { return m_window_id == other.m_window_id; }
|
||
|
|
bool operator!=(const WindowEntity& other) const { return m_window_id != other.m_window_id; }
|
||
|
|
|
||
|
|
int window_id() const { return m_window_id; }
|
||
|
|
|
||
|
|
bool is_minimized() const { return has_attr(Status::Minimized); }
|
||
|
|
void set_minimized(bool b) { b ? set_attr(Status::Minimized) : rem_attr(Status::Minimized); }
|
||
|
|
|
||
|
|
const std::string& title() const { return m_title; }
|
||
|
|
void set_title(const std::string& title) { m_title = title; }
|
||
|
|
void set_title(std::string&& title) { m_title = std::move(title); }
|
||
|
|
|
||
|
|
private:
|
||
|
|
inline bool has_attr(Status mode) const { return ((m_window_status & (uint32_t)mode) == (uint32_t)mode); }
|
||
|
|
inline void set_attr(Status mode) { m_window_status |= (uint32_t)mode; }
|
||
|
|
inline void rem_attr(Status mode) { m_window_status = m_window_status & (~(uint32_t)mode); }
|
||
|
|
|
||
|
|
int m_window_id { 0 };
|
||
|
|
uint32_t m_window_status { 0 };
|
||
|
|
std::string m_title {};
|
||
|
|
};
|