Squash commits for public release
This commit is contained in:
24
userland/system/homescreen/AppDelegate.cpp
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24
userland/system/homescreen/AppDelegate.cpp
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#include "HomeScreenView.h"
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#include "HomeScreenViewController.h"
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#include "HomeScreenWindow.h"
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#include <libui/AppDelegate.h>
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class AppDelegate : public UI::AppDelegate {
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public:
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AppDelegate() = default;
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virtual ~AppDelegate() = default;
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LG::Size preferred_desktop_window_size() const override { return LG::Size(400, 300); }
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bool application() override
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{
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auto& window = std::xos::construct<HomeScreenWindow>(window_size());
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window.set_bitmap_format(LG::PixelBitmapFormat::RGBA); // Turning on Alpha channel
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auto& dock_view = window.create_superview<HomeScreenView, HomeScreenViewController>();
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return true;
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}
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private:
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};
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SET_APP_DELEGATE(AppDelegate);
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33
userland/system/homescreen/AppListView.cpp
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33
userland/system/homescreen/AppListView.cpp
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#include "AppListView.h"
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#include <libg/ImageLoaders/PNGLoader.h>
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#include <libui/App.h>
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#include <libui/Context.h>
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#include <libui/Label.h>
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#include <libui/Screen.h>
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#include <libui/Window.h>
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AppListView::AppListView(View* superview, const LG::Rect& frame)
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: View(superview, frame)
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{
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// TODO: Drag-like animation is needed here.
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auto& label = add_subview<UI::Label>(bounds());
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label.set_text("Swipe up to open AppList");
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label.set_alignment(UI::Text::Alignment::Center);
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}
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void AppListView::display(const LG::Rect& rect)
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{
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}
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void AppListView::on_click()
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{
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int this_window_id = window()->id();
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if (m_target_window_id == INVALID) {
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return;
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}
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auto& app = UI::App::the();
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AskBringToFrontMessage msg(app.connection().key(), this_window_id, m_target_window_id);
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app.connection().send_async_message(msg);
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}
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28
userland/system/homescreen/AppListView.h
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28
userland/system/homescreen/AppListView.h
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#pragma once
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#include <libg/Font.h>
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#include <libui/Label.h>
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#include <libui/PopupMenu.h>
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#include <libui/View.h>
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#include <list>
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#include <string>
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#include <unistd.h>
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class AppListView : public UI::View {
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UI_OBJECT();
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static constexpr int INVALID = -1;
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public:
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AppListView(View* superview, const LG::Rect& frame);
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void set_target_window_id(int winid) { m_target_window_id = winid; }
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void display(const LG::Rect& rect) override;
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void mouse_up() override { on_click(); }
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void on_click();
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private:
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int m_target_window_id { INVALID };
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LG::PixelBitmap m_icon;
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};
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18
userland/system/homescreen/BUILD.gn
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18
userland/system/homescreen/BUILD.gn
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import("//build/userland/TEMPLATE.gni")
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xOS_executable("homescreen") {
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install_path = "System/"
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sources = [
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"AppDelegate.cpp",
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"AppListView.cpp",
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"HomeScreenView.cpp",
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"IconView.cpp",
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]
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configs = [ "//build/userland:userland_flags" ]
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deplibs = [
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"libcxx",
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"libfoundation",
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"libg",
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"libui",
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]
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}
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18
userland/system/homescreen/FastLaunchEntity.h
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18
userland/system/homescreen/FastLaunchEntity.h
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#pragma once
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#include <libg/PixelBitmap.h>
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#include <string>
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class FastLaunchEntity {
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public:
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FastLaunchEntity() = default;
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void set_icon(LG::PixelBitmap&& icon) { m_icon = std::move(icon); }
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const LG::PixelBitmap& icon() const { return m_icon; }
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void set_path_to_exec(std::string&& path) { m_path_to_exec = std::move(path); }
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const std::string& path_to_exec() const { return m_path_to_exec; }
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private:
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LG::PixelBitmap m_icon;
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std::string m_path_to_exec {};
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};
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24
userland/system/homescreen/HomeScreenEntity.h
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24
userland/system/homescreen/HomeScreenEntity.h
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#pragma once
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#include <libg/PixelBitmap.h>
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class HomeScreenEntity {
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public:
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HomeScreenEntity() = default;
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HomeScreenEntity(int window_id)
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: m_window_id(window_id)
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{
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}
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bool operator==(const HomeScreenEntity& other) const { return m_window_id == other.m_window_id; }
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bool operator!=(const HomeScreenEntity& other) const { return m_window_id != other.m_window_id; }
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int window_id() const { return m_window_id; }
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void set_icon(LG::PixelBitmap&& icon) { m_icon = std::move(icon); }
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const LG::PixelBitmap& icon() const { return m_icon; }
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private:
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int m_window_id { 0 };
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LG::PixelBitmap m_icon;
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int m_window_status { 0 };
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};
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127
userland/system/homescreen/HomeScreenView.cpp
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127
userland/system/homescreen/HomeScreenView.cpp
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@@ -0,0 +1,127 @@
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#include "HomeScreenView.h"
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#include "AppListView.h"
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#include "IconView.h"
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#include <algorithm>
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#include <cstdlib>
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#include <libfoundation/EventLoop.h>
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#include <libfoundation/KeyboardMapping.h>
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#include <libg/Color.h>
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#include <libg/ImageLoaders/PNGLoader.h>
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#include <libui/App.h>
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#include <libui/Context.h>
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#include <libui/StackView.h>
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#include <unistd.h>
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static HomeScreenView* this_view;
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HomeScreenView::HomeScreenView(UI::View* superview, const LG::Rect& frame)
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: UI::View(superview, frame)
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{
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}
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HomeScreenView::HomeScreenView(UI::View* superview, UI::Window* window, const LG::Rect& frame)
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: UI::View(superview, window, frame)
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{
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LG::Rect homegrid_frame = LG::Rect(0, grid_padding(), bounds().width(), bounds().height() - grid_padding() - dock_height_with_padding());
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auto& vstack_view = add_subview<UI::StackView>(homegrid_frame);
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vstack_view.set_background_color(LG::Color::Opaque);
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vstack_view.set_axis(UI::LayoutConstraints::Axis::Vertical);
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vstack_view.set_distribution(UI::StackView::Distribution::EqualSpacing);
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vstack_view.set_alignment(UI::StackView::Alignment::Center);
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for (int i = 0; i < grid_entities_per_column(); i++) {
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auto& hstack_view = vstack_view.add_arranged_subview<UI::StackView>();
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hstack_view.set_background_color(LG::Color::Opaque);
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hstack_view.set_distribution(UI::StackView::Distribution::EqualSpacing);
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vstack_view.add_constraint(UI::Constraint(hstack_view, UI::Constraint::Attribute::Left, UI::Constraint::Relation::Equal, vstack_view, UI::Constraint::Attribute::Left, 1, grid_padding()));
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vstack_view.add_constraint(UI::Constraint(hstack_view, UI::Constraint::Attribute::Right, UI::Constraint::Relation::Equal, vstack_view, UI::Constraint::Attribute::Right, 1, -grid_padding()));
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vstack_view.add_constraint(UI::Constraint(hstack_view, UI::Constraint::Attribute::Height, UI::Constraint::Relation::Equal, icon_view_size()));
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m_grid_stackviews.push_back(&hstack_view);
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}
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int dock_offsety = bounds().height() - dock_height_with_padding();
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auto& dock_subview = add_subview<UI::View>(LG::Rect(0, dock_offsety, bounds().width(), dock_height_with_padding()));
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dock_subview.layer().set_corner_mask(LG::CornerMask(16, LG::CornerMask::Masked, LG::CornerMask::NonMasked));
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dock_subview.set_background_color(LG::Color::LightSystemOpaque128);
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dock_subview.add_gesture_recognizer<UI::SwipeGestureRecognizer>([this](const UI::GestureRecognizer* recon) {
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if (recon->state() == UI::GestureRecognizer::State::Ended) {
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if (m_applist_view) {
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m_applist_view->on_click();
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}
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}
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});
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LG::Rect applist_frame = homegrid_frame;
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applist_frame.set_x(grid_padding());
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applist_frame.set_width(bounds().width() - 2 * grid_padding());
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applist_frame.set_y(bounds().height() - dock_height_with_padding() + grid_padding());
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applist_frame.set_height(applist_height());
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auto& applist_view = add_subview<AppListView>(applist_frame);
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m_applist_view = &applist_view;
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LG::Rect dock_frame = homegrid_frame;
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dock_frame.set_y(applist_frame.max_y() + (dock_height() - icon_size()) / 2);
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dock_frame.set_height(dock_height());
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auto& dock_stack_view = add_subview<UI::StackView>(dock_frame);
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dock_stack_view.set_spacing(12); // TODO: Set spacing which depends on screen width.
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dock_stack_view.set_background_color(LG::Color::Opaque);
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dock_stack_view.set_axis(UI::LayoutConstraints::Axis::Horizontal);
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dock_stack_view.set_distribution(UI::StackView::Distribution::EqualCentering);
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m_dock_stackview = &dock_stack_view;
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vstack_view.set_needs_layout();
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}
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void HomeScreenView::display(const LG::Rect& rect)
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{
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LG::Context ctx = UI::graphics_current_context();
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ctx.add_clip(rect);
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ctx.set_fill_color(LG::Color(0, 0, 0, 0));
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ctx.fill(bounds());
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}
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void HomeScreenView::new_grid_entity(const std::string& title, const std::string& icon_path, std::string&& exec_path)
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{
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// TODO: Add pages.
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LG::PNG::PNGLoader loader;
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int row_to_put_to = 0;
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for (int i = 0; i < grid_entities_per_column(); i++) {
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if (m_grid_stackviews[i]->subviews().size() < grid_entities_per_row()) {
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row_to_put_to = i;
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break;
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}
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}
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auto& icon_view = m_grid_stackviews[row_to_put_to]->add_arranged_subview<IconView>();
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icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Height, UI::Constraint::Relation::Equal, icon_view_size()));
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icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Width, UI::Constraint::Relation::Equal, icon_view_size()));
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icon_view.set_title(title);
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icon_view.entity().set_icon(loader.load_from_file(icon_path + "/48x48.png"));
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icon_view.entity().set_path_to_exec(std::move(exec_path));
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set_needs_layout();
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}
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void HomeScreenView::new_fast_launch_entity(const std::string& title, const std::string& icon_path, std::string&& exec_path)
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{
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if (m_dock_stackview->subviews().size() >= grid_entities_per_row()) {
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return;
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}
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LG::PNG::PNGLoader loader;
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auto& icon_view = m_dock_stackview->add_arranged_subview<IconView>();
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icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Height, UI::Constraint::Relation::Equal, icon_view_size()));
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icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Width, UI::Constraint::Relation::Equal, icon_view_size()));
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icon_view.entity().set_icon(loader.load_from_file(icon_path + "/48x48.png"));
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icon_view.entity().set_path_to_exec(std::move(exec_path));
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set_needs_layout();
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}
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void HomeScreenView::on_window_create(const std::string& bundle_id, const std::string& icon_path, int window_id, int window_type)
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{
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if (window_type == WindowType::AppList) {
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if (m_applist_view) {
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m_applist_view->set_target_window_id(window_id);
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}
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return;
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}
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}
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42
userland/system/homescreen/HomeScreenView.h
Normal file
42
userland/system/homescreen/HomeScreenView.h
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@@ -0,0 +1,42 @@
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#pragma once
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#include "AppListView.h"
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#include "FastLaunchEntity.h"
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#include "HomeScreenEntity.h"
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#include <libg/Font.h>
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#include <libui/StackView.h>
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#include <libui/View.h>
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#include <list>
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#include <string>
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#include <vector>
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class HomeScreenView : public UI::View {
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UI_OBJECT();
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public:
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HomeScreenView(UI::View* superview, const LG::Rect& frame);
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HomeScreenView(UI::View* superview, UI::Window* window, const LG::Rect& frame);
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static constexpr int dock_height() { return 70; }
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static constexpr int applist_height() { return 22; }
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static constexpr int dock_height_with_padding() { return dock_height() + applist_height() + 2 * grid_padding() + 4; }
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static constexpr int grid_entities_size() { return 48; }
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static constexpr int icon_size() { return 48; }
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static constexpr int icon_view_size() { return 62; }
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static constexpr int grid_padding() { return 16; }
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static constexpr int grid_entities_per_row() { return 4; }
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static constexpr int grid_entities_per_column() { return 5; }
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void display(const LG::Rect& rect) override;
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void on_window_create(const std::string& bundle_id, const std::string& icon_path, int window_id, int window_type);
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void new_grid_entity(const std::string& title, const std::string& icon_path, std::string&& exec_path);
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void new_fast_launch_entity(const std::string& title, const std::string& icon_path, std::string&& exec_path);
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private:
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std::vector<UI::StackView*> m_grid_stackviews;
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UI::StackView* m_dock_stackview {};
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AppListView* m_applist_view {};
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std::list<FastLaunchEntity> m_grid_entites {};
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std::list<FastLaunchEntity> m_fast_launch_entites {};
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};
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40
userland/system/homescreen/HomeScreenViewController.h
Normal file
40
userland/system/homescreen/HomeScreenViewController.h
Normal file
@@ -0,0 +1,40 @@
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#pragma once
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#include "HomeScreenView.h"
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#include <libui/App.h>
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#include <libui/Button.h>
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#include <libui/Label.h>
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#include <libui/StackView.h>
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#include <libui/View.h>
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#include <libui/ViewController.h>
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#include <libui/Window.h>
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#include <memory>
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#include <sys/types.h>
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class HomeScreenViewController : public UI::ViewController<HomeScreenView> {
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public:
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HomeScreenViewController(HomeScreenView& view)
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: UI::ViewController<HomeScreenView>(view)
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{
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}
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virtual ~HomeScreenViewController() = default;
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void init_data()
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{
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view().new_fast_launch_entity("About", "/res/icons/apps/about.icon", "/Applications/about.app/Content/about"); // FIXME: Parse some init file
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view().new_fast_launch_entity("Terminal", "/res/icons/apps/terminal.icon", "/Applications/terminal.app/Content/terminal");
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view().new_fast_launch_entity("Calculator", "/res/icons/apps/calculator.icon", "/Applications/calculator.app/Content/calculator");
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view().new_grid_entity("About", "/res/icons/apps/about.icon", "/Applications/about.app/Content/about"); // FIXME: Parse some init file
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view().new_grid_entity("Terminal", "/res/icons/apps/terminal.icon", "/Applications/terminal.app/Content/terminal");
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view().new_grid_entity("Monitor", "/res/icons/apps/activity_monitor.icon", "/Applications/activity_monitor.app/Content/activity_monitor");
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view().new_grid_entity("Calculator", "/res/icons/apps/calculator.icon", "/Applications/calculator.app/Content/calculator");
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}
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virtual void view_did_load() override
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||||
{
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||||
view().set_background_color(LG::Color(255, 255, 255, 135));
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init_data();
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view().set_needs_display();
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||||
}
|
||||
|
||||
private:
|
||||
};
|
||||
34
userland/system/homescreen/HomeScreenWindow.h
Normal file
34
userland/system/homescreen/HomeScreenWindow.h
Normal file
@@ -0,0 +1,34 @@
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#pragma once
|
||||
|
||||
#include "HomeScreenView.h"
|
||||
#include <libg/Size.h>
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||||
#include <libui/Window.h>
|
||||
|
||||
class HomeScreenWindow : public UI::Window {
|
||||
public:
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||||
HomeScreenWindow(const LG::Size& size)
|
||||
: UI::Window("Homescreen", size, UI::WindowType::Homescreen)
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||||
{
|
||||
if (fork() == 0) {
|
||||
for (int i = 3; i < 32; i++) {
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||||
close(i);
|
||||
}
|
||||
execlp("/System/applist", "/System/applist", NULL);
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||||
std::abort();
|
||||
}
|
||||
}
|
||||
|
||||
void receive_event(std::unique_ptr<LFoundation::Event> event) override
|
||||
{
|
||||
switch (event->type()) {
|
||||
case UI::Event::Type::NotifyWindowCreateEvent: {
|
||||
UI::NotifyWindowCreateEvent& own_event = *(UI::NotifyWindowCreateEvent*)event.get();
|
||||
HomeScreenView* it = (HomeScreenView*)superview();
|
||||
it->on_window_create(own_event.bundle_id(), own_event.icon_path(), own_event.window_id(), own_event.window_type());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Window::receive_event(std::move(event));
|
||||
}
|
||||
};
|
||||
19
userland/system/homescreen/IconView.cpp
Normal file
19
userland/system/homescreen/IconView.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
#include "IconView.h"
|
||||
#include "HomeScreenView.h"
|
||||
#include <libui/Context.h>
|
||||
#include <libui/Label.h>
|
||||
|
||||
IconView::IconView(View* superview, const LG::Rect& frame)
|
||||
: View(superview, frame)
|
||||
{
|
||||
m_label = &add_subview<UI::Label>(LG::Rect(0, HomeScreenView::icon_view_size() - 12, HomeScreenView::icon_view_size(), 12));
|
||||
m_label->set_alignment(UI::Text::Alignment::Center);
|
||||
}
|
||||
|
||||
void IconView::display(const LG::Rect& rect)
|
||||
{
|
||||
const int offset_x = (HomeScreenView::icon_view_size() - HomeScreenView::icon_size()) / 2;
|
||||
LG::Context ctx = UI::graphics_current_context();
|
||||
ctx.add_clip(rect);
|
||||
ctx.draw({ offset_x, 0 }, m_launch_entity.icon());
|
||||
}
|
||||
45
userland/system/homescreen/IconView.h
Normal file
45
userland/system/homescreen/IconView.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
#include "FastLaunchEntity.h"
|
||||
#include "HomeScreenEntity.h"
|
||||
#include <libg/Font.h>
|
||||
#include <libui/Label.h>
|
||||
#include <libui/View.h>
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <unistd.h>
|
||||
|
||||
class IconView : public UI::View {
|
||||
UI_OBJECT();
|
||||
|
||||
public:
|
||||
IconView(View* superview, const LG::Rect& frame);
|
||||
|
||||
void display(const LG::Rect& rect) override;
|
||||
void mouse_up() override { launch(m_launch_entity.path_to_exec()); }
|
||||
|
||||
void set_title(const std::string& title)
|
||||
{
|
||||
if (!m_label) {
|
||||
return;
|
||||
}
|
||||
m_label->set_text(title);
|
||||
}
|
||||
|
||||
FastLaunchEntity& entity() { return m_launch_entity; }
|
||||
const FastLaunchEntity& entity() const { return m_launch_entity; }
|
||||
|
||||
private:
|
||||
void launch(const std::string& path_to_exec)
|
||||
{
|
||||
if (fork() == 0) {
|
||||
for (int i = 3; i < 32; i++) {
|
||||
close(i);
|
||||
}
|
||||
execlp(path_to_exec.c_str(), path_to_exec.c_str(), NULL);
|
||||
std::abort();
|
||||
}
|
||||
}
|
||||
|
||||
UI::Label* m_label;
|
||||
FastLaunchEntity m_launch_entity;
|
||||
};
|
||||
Reference in New Issue
Block a user