#include "HomeScreenView.h" #include "AppListView.h" #include "IconView.h" #include #include #include #include #include #include #include #include #include #include static HomeScreenView* this_view; HomeScreenView::HomeScreenView(UI::View* superview, const LG::Rect& frame) : UI::View(superview, frame) { } HomeScreenView::HomeScreenView(UI::View* superview, UI::Window* window, const LG::Rect& frame) : UI::View(superview, window, frame) { LG::Rect homegrid_frame = LG::Rect(0, grid_padding(), bounds().width(), bounds().height() - grid_padding() - dock_height_with_padding()); auto& vstack_view = add_subview(homegrid_frame); vstack_view.set_background_color(LG::Color::Opaque); vstack_view.set_axis(UI::LayoutConstraints::Axis::Vertical); vstack_view.set_distribution(UI::StackView::Distribution::EqualSpacing); vstack_view.set_alignment(UI::StackView::Alignment::Center); for (int i = 0; i < grid_entities_per_column(); i++) { auto& hstack_view = vstack_view.add_arranged_subview(); hstack_view.set_background_color(LG::Color::Opaque); hstack_view.set_distribution(UI::StackView::Distribution::EqualSpacing); vstack_view.add_constraint(UI::Constraint(hstack_view, UI::Constraint::Attribute::Left, UI::Constraint::Relation::Equal, vstack_view, UI::Constraint::Attribute::Left, 1, grid_padding())); vstack_view.add_constraint(UI::Constraint(hstack_view, UI::Constraint::Attribute::Right, UI::Constraint::Relation::Equal, vstack_view, UI::Constraint::Attribute::Right, 1, -grid_padding())); vstack_view.add_constraint(UI::Constraint(hstack_view, UI::Constraint::Attribute::Height, UI::Constraint::Relation::Equal, icon_view_size())); m_grid_stackviews.push_back(&hstack_view); } int dock_offsety = bounds().height() - dock_height_with_padding(); auto& dock_subview = add_subview(LG::Rect(0, dock_offsety, bounds().width(), dock_height_with_padding())); dock_subview.layer().set_corner_mask(LG::CornerMask(16, LG::CornerMask::Masked, LG::CornerMask::NonMasked)); dock_subview.set_background_color(LG::Color::LightSystemOpaque128); dock_subview.add_gesture_recognizer([this](const UI::GestureRecognizer* recon) { if (recon->state() == UI::GestureRecognizer::State::Ended) { if (m_applist_view) { m_applist_view->on_click(); } } }); LG::Rect applist_frame = homegrid_frame; applist_frame.set_x(grid_padding()); applist_frame.set_width(bounds().width() - 2 * grid_padding()); applist_frame.set_y(bounds().height() - dock_height_with_padding() + grid_padding()); applist_frame.set_height(applist_height()); auto& applist_view = add_subview(applist_frame); m_applist_view = &applist_view; LG::Rect dock_frame = homegrid_frame; dock_frame.set_y(applist_frame.max_y() + (dock_height() - icon_size()) / 2); dock_frame.set_height(dock_height()); auto& dock_stack_view = add_subview(dock_frame); dock_stack_view.set_spacing(12); // TODO: Set spacing which depends on screen width. dock_stack_view.set_background_color(LG::Color::Opaque); dock_stack_view.set_axis(UI::LayoutConstraints::Axis::Horizontal); dock_stack_view.set_distribution(UI::StackView::Distribution::EqualCentering); m_dock_stackview = &dock_stack_view; vstack_view.set_needs_layout(); } void HomeScreenView::display(const LG::Rect& rect) { LG::Context ctx = UI::graphics_current_context(); ctx.add_clip(rect); ctx.set_fill_color(LG::Color(0, 0, 0, 0)); ctx.fill(bounds()); } void HomeScreenView::new_grid_entity(const std::string& title, const std::string& icon_path, std::string&& exec_path) { // TODO: Add pages. LG::PNG::PNGLoader loader; int row_to_put_to = 0; for (int i = 0; i < grid_entities_per_column(); i++) { if (m_grid_stackviews[i]->subviews().size() < grid_entities_per_row()) { row_to_put_to = i; break; } } auto& icon_view = m_grid_stackviews[row_to_put_to]->add_arranged_subview(); icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Height, UI::Constraint::Relation::Equal, icon_view_size())); icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Width, UI::Constraint::Relation::Equal, icon_view_size())); icon_view.set_title(title); icon_view.entity().set_icon(loader.load_from_file(icon_path + "/48x48.png")); icon_view.entity().set_path_to_exec(std::move(exec_path)); set_needs_layout(); } void HomeScreenView::new_fast_launch_entity(const std::string& title, const std::string& icon_path, std::string&& exec_path) { if (m_dock_stackview->subviews().size() >= grid_entities_per_row()) { return; } LG::PNG::PNGLoader loader; auto& icon_view = m_dock_stackview->add_arranged_subview(); icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Height, UI::Constraint::Relation::Equal, icon_view_size())); icon_view.add_constraint(UI::Constraint(icon_view, UI::Constraint::Attribute::Width, UI::Constraint::Relation::Equal, icon_view_size())); icon_view.entity().set_icon(loader.load_from_file(icon_path + "/48x48.png")); icon_view.entity().set_path_to_exec(std::move(exec_path)); set_needs_layout(); } void HomeScreenView::on_window_create(const std::string& bundle_id, const std::string& icon_path, int window_id, int window_type) { if (window_type == WindowType::AppList) { if (m_applist_view) { m_applist_view->set_target_window_id(window_id); } return; } }