Files

24 lines
678 B
C++

#pragma once
#include <libg/PixelBitmap.h>
class HomeScreenEntity {
public:
HomeScreenEntity() = default;
HomeScreenEntity(int window_id)
: m_window_id(window_id)
{
}
bool operator==(const HomeScreenEntity& other) const { return m_window_id == other.m_window_id; }
bool operator!=(const HomeScreenEntity& other) const { return m_window_id != other.m_window_id; }
int window_id() const { return m_window_id; }
void set_icon(LG::PixelBitmap&& icon) { m_icon = std::move(icon); }
const LG::PixelBitmap& icon() const { return m_icon; }
private:
int m_window_id { 0 };
LG::PixelBitmap m_icon;
int m_window_status { 0 };
};